![](https://www.ironcowprod.com/wp-content/gallery/sf_samurai/samurai_1.jpg)
![](https://www.ironcowprod.com/wp-content/gallery/sf_samurai/samurai_2.jpg)
![](https://www.ironcowprod.com/wp-content/gallery/sf_samurai/samurai_3.jpg)
![](https://www.ironcowprod.com/wp-content/gallery/sf_samurai/samurai_4.jpg)
![](https://www.ironcowprod.com/wp-content/gallery/sf_samurai/samurai_wip.jpg)
Similar to my Black Vulcan custom, Samurai went through many many attempts before settling on the recipe here. I began by trying to rework a Space Ghost animated figure, but that proved to be just way too bulky to fit in. Finally, I reworked a Golden Age Hourman figure, removing the original figure’s lower half and replacing it with legs from some other random figure. The headsculpt is reworked from a Coneheads Agent Seedling figure. The rest of the details are a combination of clear vinyl, Magic Sculpt, and a show-accurate application of paint.
Created Spring 2009
Featured in CustomCon 22
![](https://www.ironcowprod.com/wp-content/themes/ironcow/images/hr.gif)